HomeScreenHome
In a world with 3.5 billions smartphone users, you need to ask yourself: Who is really in control? You ? Or your phone ?
About
This Game was developed during the Game'N'Train Mixer 2021 , an international learn and exchange programme by the Goethe Institute in collaboration with the Stiftung Digitale Spielekultur and Games Bavaria where Game Developers from around the world come together to work on and learn about games!
Game Description
Home Screen Home is a narrative driven platformer about smartphone addiction and digital media literacy. Play as Remi, a fun loving and outgoing school girl who loves her smartphone maybe a little too much. Navigate through different App-themed Levels and learn more about her story and relationship with her smartphone.
-Intro
It's the night before Remi has to hand in her very important Assignment, but instead of getting a good nights sleep, she just can't put her phone aside and browses for hours until she finds herself stuck inside of it!
-Key Features
-Explore different App-themed levels, all with their own mechanics!
-Read through dialogues and learn more about Remi and her dilemma
-Look for a way out and explore different ways to reach out to the outside world
-Credits
- Ditzie Doodle: Original Concept, Art, Game Design
- Domenik Popfinger aka 'Thielquis': Programming, Game Design
- Surya Narendran aka 'solareclipse': Programming, Game Design
- Sayali Pandkar aka 'Iora2046': Narrative, Project Management, Game Design
Status | Released |
Platforms | HTML5, Windows |
Release date | Mar 30, 2021 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | OwlNighters, Iora2046, Thielquis, suryanaren, Ditzie |
Genre | Educational, Platformer |
Made with | Unity |
Tags | 2D, Narrative, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Comments
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This was a cute little game with a message quite relevant today, haha. Really bright, vibrant art, smooth platforming and fluid animations. I feel like it was over a bit too quickly though, i would have loved to platform and explore through more apps, and get, well, distracted further away from the escape hahaha. Great work nonetheless. ^^